Working on Destructible Environments


Hello Everyone and welcome,

Right now I am implementing a destructible environment system and I would like to turn it into a gameplay mechanic.

I love the idea in the game Control were you can use psychokinesis to throw objects at enemies and destroy the environment.  Though this may be too powerful in a souls-like game.

Either way I will be making the environment destructible so during fights you can see the arena break down.

Get Purgatory : Rising

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